VFX Artist
Gefragte Skills
Stellenbeschreibung
We are looking for a creative VFX Artist to design high-impact particle effects and visual combat feedback for our Project. You will craft dynamic elemental magic, attack slashes, shrine energy fields, and boss abilities that enhance combat feel without cluttering the screen during high-density encounters.
Key Responsibilities
Combat & Environmental VFX: Design and implement stylized visual effects for elemental skill abilities (fire, ice, lightning, Aether), weapon impacts, environmental hazards, and UI feedback.
Texture & Shader Creation: Create custom flipbooks, particle textures, and shader graphs for dynamic visual elements (e.g., aura glows, shield barriers, elemental bursts).
Performance Optimization: Optimize particle systems, overdraw, draw calls, and texture atlases to ensure stable frame rates across low-to-high-end mobile devices.
Combat Readability: Balance visual flair with gameplay clarity, ensuring telegraphs, hit areas, and status effects remain clear on small mobile screens.
Requirements
Strong portfolio showcasing stylized, action-oriented VFX for games (anime/high-fantasy aesthetic preferred).
Proficiency in particle systems (e.g., Unity VFX Graph / Particle System).
Ability to author textures, mesh shapes, and flipbooks in Photoshop, Substance, or Houdini.
Solid understanding of mobile GPU constraints, draw call reduction, and overdraw management.
Quelle: mycareersfuture.gov.sg. Für die Inhalte der Inserate übernehmen wir keine Haftung.
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